Con la tecnología de Blogger.

Cargando

Siguete informando en Facebook!

Mis Opciones Escritorio Nuevo post

KMST v.1.2.408 : Warriors, Mages, Archers, Cygnus Knights, & Ultimate Explorer Revamp

Les presento la info sobre la modificacion de skills

Explorers

Beginner/Nobeless*/Legend/Citizen

Empress’s Blessing
Max Level: 24 -> 30.
That means that you can get a 30 ATT buff!




Ultimate Adventurers

New Skill! Mihail’s Soul:
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Oz’s Flame:
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Irina’s Storm
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Eckhart’s Darkness
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.
New Skill! Hawkeye’s Lightning
[Max Level: 10]
Description: Summon your guardian to protect you. When attacked by a monster, the enemy will be attacked by this guardian. 1 skill point will be added every 15 levels.
Level 1: MP Cost: 11, Duration: 110 seconds, Damage: 70%.
Level 2: MP Cost: 12, Duration: 120 seconds, Damage: 80%.
Level 3: MP Cost: 13, Duration: 130 seconds, Damage: 90%.
Level 4: MP Cost: 14, Duration: 140 seconds, Damage: 100%.
Level 5: MP Cost: 15, Duration: 150 seconds, Damage: 110%.
Level 6: MP Cost: 16, Duration: 160 seconds, Damage: 120%.
Level 7: MP Cost: 17, Duration: 170 seconds, Damage: 130%.
Level 8: MP Cost: 18, Duration: 180 seconds, Damage: 140%.
Level 9: MP Cost: 19, Duration: 190 seconds, Damage: 150%.
Level 10: MP Cost: 20, Duration: 200 seconds, Damage: 160%.

Warriors

Fighter
Ground Smash
Max Level: 20 -> 10.
Damage: 320% at max level -> 380% at max level.
Everything else stayed the same at max level.
Soul Rush
Moved from Dawn Warrior’s 2nd job to all warrior 2nd jobs.
Crusader
Self Recovery
Amount of HP recovered increased (80 at max level -> 100 at max level).
Panic
Damage Increased by 40% (1,000% at max level -> 1,040% at max level).
New Feature! Reduces the enemy’s damage by -30% at max level.
Darkness Duration Increased (30 seconds at max level -> 80 seconds at max level).
Coma
Damage Increased (620% at max level -> 680% at max level).
Brandish
Damage Increased (240% at max level -> 280% at max level).
New Feature! Also ignores 20% of Monster’s DEF at max level.
Shout
Damage Increased (220% at max level -> 280% at max level).
Hero
Monster Magnet
Damage Increased by 50% (300% at max level -> 350% at max level).
Power Stance
Knock-back Resistance Probability Increased by 5% (90% at max level -> 95% at max level).
Rush
Damage Increased (250% at max level -> 300% at max level).
Intrepid Slash
Damage Increased (225% at max level -> 300% at max level).
Enrage
New Feature! Adds 15% Minimum Critical Damage at max level.
Page
Ground Smash
Max Level: 20 -> 10.
Damage: 320% at max level -> 380% at max level.
Everything else stayed the same at max level.
Soul Rush
Moved from Dawn Warrior’s 2nd job to all warrior 2nd jobs.
White Knight
Shield Mastery
New Feature! Has a 10% chance to guard yourself from an attack at max level.
Fire Charge
New Features! Deals 100% damage over time every 1 second for 6 seconds at max level.
Also, a new probability variable was added (value is 60 at max level). Nothing specifies what it means.
Ice Charge
New probability variable, just like Fire Charge (60 at max level).
Lightning Charge
New probability variable, just like Fire Charge & Ice Charge (60 at max level). Another variable named ‘y’ was added (value is 10 at max level).
Paladin
Blast
Damage Increased (290% at max level -> 340% at max level).
Divine Shield
Duration Increased by 30 seconds (60 seconds -> 90 secons).
Power Stance
Knock-back Resistance Probability Increased by 5% (90% at max level -> 95% at max level).
Rush
Damage Increased (250% at max level -> 300% at max level).
Holy Charge
Damage Increased (135% at max level -> 150% at max level).
New probability variable (60 at max level) and another variable named ‘y’ was added (value is 12 at max level).
Heaven’s Hammer
Damage Increased by 50% (1,400% at max level -> 1,450% at max level).
Spearman
Ground Smash
Max Level: 20 -> 10.
Damage: 320% at max level -> 380% at max level.
Everything else stayed the same at max level.
Soul Rush
Moved from Dawn Warrior’s 2nd job to all warrior 2nd jobs.
Dragon Knight
Dragon Buster
Damage Increased by 5% (185% at max level -> 190% at max level).
Dragon Fury
Amount of Enemies Hit Increased (6 -> 8).
Sacrifice
Damage Increased (690% at max level -> 720% at max level).
Dragon Roar
Damage Increased (580% at max level -> 640% at max level).
New Feature! Has a 90% chance of stunning the enemy for 9 seconds at max level.
Dragon Wisdom
Probability of converting damage to HP increased (5% at max level -> 10% at max level).
Amount of damage converted to HP increased (5% at max level -> 10% at max level).
Dark Knight
Berserk
New Feature! Also adds 10% Critical Chance and 15% Critical Minimum Damage at max level.
Monster Magnet
Damage Increased by 50% (300% at max level -> 350% at max level).
Power Stance
Knock-back Resistance Probability Increased by 5% (90% at max level -> 95% at max level).
Rush
Damage Increased (250% at max level -> 300% at max level).
Revenge of the Beholder
Damage Increased by 50% (700% at max level -> 750% at max level).
New Feature! Has a 10% chance to instantly kill the enemy at max level.
Dark Impale
Damage Increased (135% at max level -> 180% at max level).
New Feature! Has a 10% chance to instantly kill the enemy at max level.

Magicians

Wizard (F/P)
Fire Arrow
[Name Changed from 'Fire Arrow' to 'Flame Arrow']
Damage Increased (360% at max level -> 420% at max level).
Poison Breath
Damage Increased (280% at max level -> 340% at max level).
Mage (F/P)
Burning Magic
Max Level: 20 -> 10.
Everything else stayed the same at max level.
Explosion
Damage Increased (580% at max level -> 620% at max level).
Poison Mist
Damage Increased (230% at max level -> 270% at max level).
Fire Demon
Max Level: 20 -> 10.
Damage: 540% at max level -> 580% at max level.
Everything else stayed the same at max level.
Teleport Mastery
Damage Increased by 40% (300% at max level -> 340% at max level).
Magic Critical
Moved from Blaze Wizard 3rd job to all magicians’ 3rd job.
Arch Mage (F/P)
Big Bang
Damage Increased (290% at max level -> 330% at max level).
Mist Eruption
Damage Increased (500% at max level -> 550% at max level).
Ifrit
Damage Increased (400% at max level -> 450% at max level).
Paralyze
Damage Increased (257% at max level -> 300% at max level).
Meteor Shower
Damage Increased (1,700% for 1 hit at max level -> 1,800% PER HIT at max level).
Attacks twice instead of once now.
Wizard (I/L)
Cold Beam
Damage Increased (140% at max level -> 170% at max level).
Thunder Bolt
Damage Increased (105% at max level -> 130% at max level).
Mage (I/L)
Storm Magic
Max Level: 20 -> 10
Everything else stayed the same at max level.
Ice Strike
Damage Increased by 15% (145% at max level -> 160% at max level).
Thunder Spear
Damage Increased by 10% (155% at max level -> 165% at max level).
Ice Demon
Max Level: 20 -> 10.
Damage: 520% at max level -> 560% at max level.
Everything else stayed the same at max level.
Teleport Mastery
Damage Increased by 40% (300% at max level -> 340% at max level).
Magic Critical
Moved from Blaze Wizard 3rd job to all magicians’ 3rd job.
Arch Mage (I/L)
Big Bang
Damage Increased (290% at max level -> 330% at max level).
Glacier Chain
Damage Increased (450% at max level -> 490% at max level).
Elquines
Damage Increased (330% at max level -> 380% at max level).
Chain Lightning
Damage Increased (214% at max level -> 260% at max level).
Blizzard
Damage Increased (1,600% for 1 hit at max level -> 850% PER HIT at max level).
Attacks twice instead of once now.
Cleric
Heal
Damage Increased (350% at max level -> 410% at max level).
Holy Arrow
Damage Increased (390% at max level -> 450% at max level).
Priest
Holy Symbol
Max Level: 30 -> 20.
Uh this is kind of weird, bonus EXP was changed from 50% at max level to 40% at max level (same formula). However, you cannot view it if you hover your skill (it’s not on the level readout).
Everything else stayed the same at max level.
Shining Ray
Max Level: 30 -> 20.
Damage: 200% at max level -> 220% at max level.
Everything else stayed the same at max level.
Teleport Mastery
Damage Increased by 40% (300% at max level -> 340% at max level).
Magic Critical
Moved from Blaze Wizard 3rd job to all magicians’ 3rd job.
Bishop
Big Bang
Damage Increased (290% at max level -> 330% at max level).
Angel Ray
Damage Increased (450% at max level -> 500% at max level).
Bahamut
Damage Increased (600% at max level -> 650% at max level).
Genesis
Damage Increased (1,900% for 1 hit at max level -> 2,000% PER HIT at max level).
Attacks twice instead of once now.

Archers

Hunter
Arrow Bomb: Bow
Damage Increased (310% at max level -> 360% at max level).
Silver Hawk
Damage Increased (250% at max level -> 270% at max level).
Ranger
Inferno
[Name changed, it used to be 'Fire Shot' but now it's 'Flame Shot.']
Damage Increased (460% at max level -> 520% at max level).
Arrow Rain
Damage Increased (148% at max level -> 170% at max level).
New Feature! Has a 60% chance to stun the enemy for 4 seconds at max level.
Phoenix
Damage Increased (360% at max level -> 390% at max level).
Strafe
Damage Increased (180% at max level -> 200% at max level).
Evasion Boost
Dodge Chance Increased by 10% (20% at max level -> 30% at max level).
Drain Arrow
Damage Increased (340% at max level -> 400% at max level).
Amount of Damage Absorbed Increased by 5% (45% at max level -> 50% at max level).
Bow Master
Hurricane
Damage Increased (220% at max level -> 250% at max level).
Ultimate Inferno
[Name changed from 'Ultimate Fire Shot' to 'Ultimate Flame Shot.']
Damage Increased (600% at max level -> 640% at max level).
Crossbowman
Iron Arrow: Crossbow
Damage Increased (310% at max level -> 360% at max level).
Golden Eagle
Damage Increased (250% at max level -> 270% at max level).
Sniper
Blizzard
[Name changed, it used to be 'Ice Shot' but now it's 'Blizzard Shot.']
Damage Increased (480% at max level -> 540% at max level).
Arrow Eruption
Damage Increased (148% at max level -> 170% at max level).
New Feature! Has a 60% chance to seal the enemy for 4 seconds at max level.
Frostprey
Damage Increased (330% at max level -> 390% at max level).
Strafe
Damage Increased (180% at max level -> 200% at max level).
Evasion Boost
Dodge Chance Increased by 10% (20% at max level -> 30% at max level).
Dragon’s Breath
Damage Increased (295% at max level -> 350% at max level).
Marksman
Piercing Arrow
Damage Increased (1,500% at max level -> 1,560% at max level).
Amount of Enemies Hit Increased (6 at max level -> 8 at max level).
Snipe
Damage Increased by (900% per hit at max level -> 800% per hit at max level).
Number of Attacks Increased (4 -> 5).

Cygnus Knights

Nobeless
New Skill! Enhanced Elemental Power:
[Max Level: 5]
Description: Cygnus are enhanced by Elemental Power. You can get 1 skill point when you reach level 30, 50, 70, 100, and 120.
Level 1: Summons Duration +20 seconds, ATT +10.
Level 2: Summons Duration +40 seconds, ATT +20.
Level 3: Summons Duration +60 seconds, ATT +30.
Level 4: Summons Duration +80 seconds, ATT +40.
Level 5: Summons Duration +100 seconds, ATT +50.
New Skill! Noble Spirit:
[Max Level: 6]
Description: Enhances the Blessing of the Empress.
Level 1: Blessing of the Empress’ Max Level +1.
Level 2: Blessing of the Empress’ Max Level +2.
Level 3: Blessing of the Empress’ Max Level +3.
Level 4: Blessing of the Empress’ Max Level +4.
Level 5: Blessing of the Empress’ Max Level +5.
Level 6: Blessing of the Empress’ Max Level +6.
Dawn Warrior (2nd)
Final Attack
Max Level: 30 -> 20.
Damage: 175% at max level -> 160% at max level.
Everything else stayed the same at max level.
Soul Blade
Max Level: 30 -> 20.
Everything else stayed the same at max level.
Power Reflection
Moved from other warriors’ 2nd jobs to Dawn Warrior’s 2nd job.
Physical Training
Moved from other 2nd jobs to all Cygnus Knights’ 2nd job.
Dawn Warrior (3rd)
Self Recovery
Amount of HP recovered increased (80 at max level -> 100 at max level).
Amount of MP recovered increased (40 at max level -> 60 at max level).
Panic
Damage Increased by 40% (1,000% at max level -> 1,040% at max level).
New Feature! Reduces the enemy’s damage by -30% at max level.
Darkness Duration Increased (30 seconds at max level -> 80 seconds at max level).
Brandish
Damage Increased (240% at max level -> 280% at max level).
New Feature! Also ignores 20% of Monster’s DEF at max level.
Soul Charge
Max Level: 20 -> 10.
Required MP: 35 at max level -> 40 at max level.
Everything else stayed the same at max level.
Coma
Moved from Crusader to Dawn Warrior’s 3rd job.
Blaze Wizard (2nd)
Fire Arrow
Max Level: 30 -> 20.
Required MP: 33 at max level -> 32 at max level.
Everything else stayed the same at max level.
High Wisdom
Moved from other magicians’ 2nd jobs to Blaze Wizard’s 2nd job.
Blaze Wizard (3rd)
Flame Gear
Max Level: 30 -> 20.
Damage Over Time Duration: 8 seconds at max level -> 7 seconds at max level.
Everything else stayed the same at max level.
Teleport Mastery
Moved from other magicians’ 3rd jobs to Blaze Wizard’s 3rd job.
Wind Archer (3rd)
Arrow Rain
Damage Increased (148% at max level -> 170% at max level).
New Feature! Has a 60% chance to stun for 10 seconds at max level.
Wind Piercing
New Feature! Absorbs 48% of the damage as HP at max level.
Wind Shot
Max Level: 20 -> 15.
Required MP: 30 at max level -> 27 at max level.
Everything else stayed the same at max level.
Evasion Boost
Dodge Chance Increased by 10% (20% at max level -> 30% at max level).
Mortal Blow
Moved from other 3rd job archers to Wind Archer’s 3rd job.
Night Walker (2nd)
Flash Jump
Max Level: 20 -> 10.
Everything else stayed the same at max level.
Physical Training
Moved from other 2nd jobs to all Cygnus Knights’ 2nd job.
Night Walker (3rd)
Poison Bomb
Max Level: 30 -> 20.
Everything else stayed the same at max level.
Dark Flare
Moved from other 3rd job thieves to Night Walker’s 3rd job.
Thunder Breaker (2nd)
Physical Training
Moved from other 2nd jobs to all Cygnus Knights’ 2nd job.
Thunder Breaker (3rd)
Transformation
Max Level: 20 -> 5.
Everything else stayed the same at max level.
Roll of the Dice
Moved from other 3rd job pirates to Thunder Breaker’s 3rd job.
*Nobeless -> Look under Cygnus Knights.

8 comentarios :

  1. MUY BUENO TU APORTE -- PERO UNA PREGUNTA -- CUNADO VOLVERAN LOS LEGENDS????

    ResponderEliminar
  2. De los magos prefiero el Element Amplification al Magic Critical,puesto ke lo tengo como bishop y tengo critical en Holy Focus,o un skill como expert Wand o Staff algo asi pero ni modos,asi lo dejaron

    ResponderEliminar
  3. Disculpa pero a mi night walker - no se le ha hecho ningun cambio - o solo se dan los cambios - cuando te creas uno nuevo ?

    ResponderEliminar
  4. cuando llegara GMS, ?? alguien sabe??

    ResponderEliminar
  5. disculpen hice un cynus blade wizar solo llega a 120 por q nop entra en el portal donde se supone q es para suvirlo a oz mage o q mision tengo q hacer?????????

    ResponderEliminar

Si Tienes Alguna Duda Comentalo Aqui!