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KMST ver. 1.2.409 – Thief & Pirate Reorganizacion!

Rogue
  • Nimble Body: accuracy and avoid boost has been increased from 160 to 220, master level has been decreased from 20 to 10
  • NEW SKILL: Haste: now passively increases maximum speed by 20% (this change was also reflected in Dual Blade‘s Self Haste skill), animation was renewed
  • Double Stab: damage has been increased from 130% to 165%, animation was renewed
  • Lucky Seven: damage has been increased from170% to 190%
  • DELETED SKILL: Disorder
  • DELETED SKILL: Keen Eyes
Assassin
  • NEW SKILL: Shuriken Burst: throw many exploding stars at monsters, inflicts 340% damage on up to 4 monsters (master level: 20)
  • NEW SKILL: Physical Training: increases luck and dexterity by 30 (master level: 10)
  • NEW SKILL: Flash Jump: moved from second job, master level has been decreased from 20 to 10
  • NEW SKILL: Wind Talisman: Knock back your enemies using a strong talisman of wind, inflicts 281% damage to up to 4 monsters with a 100% chance of knockback (master level: 20)
  • MOVED SKILL: Haste
  • DELETED SKILL: Drain
  • DELETED SKILL: Shadow Resistance
Hermit
  • Shadow Partner: summoning rock requirement has been deleted
  • Shadow Web: chance to activate has been decreased from 100% to 80%, now if a monster is caught in the web, it takes 100% damage every second for 8 seconds, animation was renewed
  • Dark Flare: animation was renewed, now shows the area the skill’s effect activates within
  • NEW SKILL: Radical Darkness: With your affinity with the darkness, permanently increase your HP by 20%, your resistance to statuses by 30%, and your resistance to elemental damage by 30% (master level: 20)
  • NEW SKILL: Spirit Javelin (Shadow Stars): Consume 100 stars to be able to use skills without using any stars for 180 seconds (master level: 10), animation was renewed
  • NEW SKILL: Triple Throw: Throw three stars that hit 223% damage each (master level: 20), animation was renewed
  • NEW SKILL: Venom: Poison is permanently applied to your claw, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. (master level: 20), animation was renewed
  • NEW SKILL: Expert Throwing Star Handling: Increases the damage of Lucky Seven, Shuriken Burst, Wind Talisman, and Triple Throw’s damage by 20%, there is a 20% chance of recharging 1 star. When this effect activates. the next attack will be a critical hit (master level: 10)
  • NEW SKILL: Shade Split: Summon shadow copies to attack up to 6 enemies around you for 241% damage twice. (master level: 20)
  • MOVED SKILL: Flash Jump
  • DELETED SKILL: Alchemist
  • DELETED SKILL: Meso Up
  • DELETED SKILL: Shadow Meso
  • DELETED SKILL: Avenger
Night Lord
  • Taunt: master level has been decreased from 30 to 20, defense increase of monster has been deleted, item and experience rate boost has been decreased from 40% to 30%
  • NEW SKILL: Fatal Venom: Increases Venom’s skill effects to 50% chance of inflicting 160% damage every second for 8 seconds, Venom effect can now stack up to three times (master level: 10, pre-requisite: 20 Venom)
  • NEW SKILL: Javelin Expert: Increases your claw mastery to 70%, attack by 30, and accuracy and avoid by 15% (master level: 30)
  • NEW SKILL: Quadruple Throw: Throw 4 stars that hit 286% damage each (master level: 30)
  • NEW SKILL: Dark Serenity: Use the power of darkness to increase your attack by 35 for 180 seconds, passively allows you to ignore 20% of monsters’ defense (master level: 30)
  • NEW SKILL: Purge Area: Create an area around you where up to 8 monsters’ attack and defense will be decreased by 30% and their speed will be decreased by 60 for 4o seconds, cooldown time of 40 seconds (master level: 30)
  • NEW SKILL: Sudden Raid: Summon allies to attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage every second, cooldown time of 30 seconds (master level: 30)
  • MOVED SKILL: Venom
  • MOVED SKILL: Triple Throw
  • MOVED SKILL: Spirit Javelin
  • MOVED SKILL: Expert Throwing Star Handling
  • DELETED SKILL: Ninja Ambush
  • DELETED SKILL: Ninja Storm
Bandit
  • Steal: master level has been decreased from 20 to 10, chance to steal has been increased from 40% to 49%, damage has been increased from 300% to 330%, duration time has been increased from 4 seconds to 5 seconds
  • Savage Blow: master level has been decreased from 30 to 20, damage has been increased from 90% to 94%, animation was renewed
  • NEW SKILL: Physical Training: increases luck and dexterity by 30 (master level: 10)
  • NEW SKILL: Flash Jump: moved from second job, master level has been decreased from 20 to 10
  • NEW SKILL: Karma: For 180 seconds, increase your attack by 20 (master level: 20)
  • NEW SKILL: Shield Mastery: When wearing a shield, increase you defense and magic defense by 110% (master level: 10)
  • NEW SKILL: Meso Guard: For 190 seconds,  50% of the damage you take will be taken out of  your mesos instead (master level: 10)
  • MOVED SKILL: Haste
  • DELETED SKILL: Shadow Resistance
Chief Bandit
  • NEW SKILL: Muspell Haim (?): Invisible to your enemies eyes, inflict 358% damage 2 times on up to 4 monsters and knock them back (master level: 20)
  • Pickpocket: now an on/off skill
  • Meso Explosion:damage has been increased from 180% to 186%, animation was renewed, gives you 6 Assassinate Points
  • Dark Flare: animation was renewed, now shows the area the skill’s effect activates within
  • Shadow Partner: summoning rock requirement has been deleted
  • NEW SKILL: Radical Darkness: With your affinity with the darkness, permanently increase your HP by 20%, your resistance to statuses by 30%, and your resistance to elemental damage by 30% (master level: 20)
  • NEW SKILL: Venom: Poison is permanently applied to your claw, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. (master level: 20), animation was renewed
  • NEW SKILL: Edge Carnival: Slash an enemy in front of you at the speed of sound for 122% damage 8 times, gives you 8 Assassinate Points (master level: 20)
  • NEW SKILL: Greed (Meso Mastery): All skills that use mesos are greatly improved. The droprate of mesos is increased by 20%,  Pickpocket’s meso drop rate boost is increased by 20%, the amount of damage absorbed by Meso Guard is increased by 10%, the amount of mesos used by Meso Guard is decreased by 20%, and Meso Explosion’s damage is increased by 60% (master level: 10)
  • MOVED SKILL: Shield Mastery 
  • MOVED SKILL: Flash Jump
  • MOVED SKILL: Meso Guard
  • DELETED SKILL: Band of Thieves
  • DELETED SKILL: Chakra
  • DELETED SKILL: Assaulter
Shadower
  • Assassinate: damage has been increased from 600% to 740%, when used you accumulate Assassinate Points which can be used to increase your damage or get buffs, Dark Sight is no longer required but if used you gain a 150% damage increase, cooldown time of 5 seconds, animation was renewed
  • Smoke Bomb: all party members within the smoke bomb have their critical damage increased by 20%, animation was renewed
  • Boomerang Step: damage has been increased from 670% to 710%, amount of monsters hit has been increased from 4 to 6, gives you 6 Assassinate Points, animation was renewed
  • NEW SKILL: Fatal Venom: Increases Venom’s skill effects to 50% chance of inflicting 160% damage every second for 8 seconds, Venom effect can now stack up to three times (master level: 10, pre-requisite: 20 Venom)
  • NEW SKILL: Sudden Raid: Summon allies to attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage every second, cooldown time of 30 seconds (master level: 30)
  • NEW SKILL: Dagger Expert: Increases your dagger mastery to 70%, attack by 30, and accuracy and avoid by 15% (master level: 30)
  • NEW SKILL: Shadower Instinct: For 180 seconds, increase your attack by 20 (more depending on your Assassinate Points), passively increase the amount of a monster’s defense you ignore by 20% (master level: 20)
  • MOVED SKILL: Venom
  • MOVED SKILL: Greed (Meso Mastery)
  • DELETED SKILL: Taunt
  • DELETED SKILL: Ninja Ambush
Dualer
  • NEW SKILL: Physical Training: increases luck and dexterity by 30 (master level: 10)
  • NEW SKILL: Flash Jump: moved from second job, master level has been decreased from 20 to 10
  • NEW SKILL: Karma: For 180 seconds, increase your attack by 20 (master level: 20)
  • MOVED SKILL: Self Haste
  • DELETED SKILL: Shadow Resistance
Dual Master
  • NEW SKILL: Venom: Poison is permanently applied to your dagger, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. (master level: 20), animation was renewed
  • MOVED SKILL: Flash Jump
Slasher
  • NEW SKILL: Radical Darkness: With your affinity with the darkness, permanently increase your HP by 20%, your resistance to statuses by 30%, and your resistance to elemental damage by 30% (master level: 20)
  • DELETED SKILL: Owl Spirit
Dual Blader
  • NEW SKILL: Sudden Raid: Summon allies to attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage every second, cooldown time of 30 seconds (master level: 30)
  • DELETED SKILL: Venom
Nightwalker
  • Nimble Body (1st job): accuracy and avoid boost has been increased from 160 to 220, master level has been decreased from 20 to 10
  • NEW SKILL: Haste (1st job): now passively increases maximum speed by 20%
  • Lucky Seven (1st job): damage has been increased from170% to 190%
  • DELETED SKILL: Disorder (1st job)
  • DELETED SKILL: Keen Eyes (1st job)
  • NEW SKILL: Shuriken Burst (2nd job): throw many exploding stars at monsters, inflicts 340% damage on up to 4 monsters (master level: 20)
  • NEW SKILL: Wind Talisman (2nd job): Knock back your enemies using a strong talisman of wind, inflicts 281% damage to up to 4 monsters with a 100% chance of knockback (master level: 20)
  • MOVED SKILL: Haste (2nd job)
  • DELETED SKILL: Vanish (2nd job)
  • Shadow Partner (3rd job): summoning rock requirement has been deleted
  • Shadow Web (3rd job): chance to activate has been decreased from 100% to 80%, now if a monster is caught in the web, it takes 100% damage every second for 8 seconds, animation was renewed
  • Dark Flare (3rd job): animation was renewed, now shows the area the skill’s effect activates within
  • NEW SKILL: Radical Darkness (3rd job): With your affinity with the darkness, permanently increase your HP by 20%, your resistance to statuses by 30%, and your resistance to elemental damage by 30% (master level: 20)
  • NEW SKILL: Spirit Javelin (Shadow Stars) (3rd job): Consume 100 stars to be able to use skills without using any stars for 180 seconds (master level: 10), animation was renewed
  • Venom (3rd job): damage has been decreased from 110% to 90%, time has been decreased from 8 seconds to 6 seconds, animation was renewed
  • NEW SKILL: Shade Split (3rd job): Summon shadow copies to attack up to 6 enemies around you for 241% damage twice. (master level: 20)
  • NEW SKILL: Quadruple Throw (3rd job): Throw 4 stars that hit 286% damage each (master level: 30)
  • DELETED SKILL: Triple Throw (3rd job)
  • DELETED SKILL: Alchemist (3rd job)
  • DELETED SKILL: Avenger (3rd job)
Pirate
  • Quick Motion: master level has been decreased from 20 to 10, accuracy and avoid boost has been increased from 160 to 220
  • Sommersault Kick: damage has been increased from 200% to 305%, animation was renewed
  • Double Shot: damage has been increased from 130% to 165%, animation was renewed
  • Dash: master level has been decreased from 10 to 5, speed boost has been increased from 30% to 40%, when Screw Punch or Triple Shot is used during Dash, damage is increased by 100%, when Dashing there is a 100% chance of not being knocked back, animation was renewed
  • NEW SKILL: Critical Roar: Increases critical chance by 20% and minimum critical damage by 10% (master level: 10)
  • DELETED SKILL: Flash Fist
Infighter
  • Corkscrew Blow: damage has been decreased from 460% to 360%, charge time has been removed
  • NEW SKILL: Physical Training: Increase strength and dexterity by 30 (master level: 10)
  • NEW SKILL: Mental Clarity: Increase your attack by 25 and accuracy by 160 for 180 seconds (master level: 20)
  • NEW SKILL: Tornado Upper: Quickly hit three enemies for 375% damage each with a whirlwind (master level: 20)
  • NEW SKILL: Endurance: 5% HP and MP will be recovered every 5 seconds (master level: 10)
  • DELETED SKILL: Backspin Blow
  • DELETED SKILL: Double Uppercut
  • DELETED SKILL: MP Recovery
  • DELETED SKILL: Oak Barrel
  • DELETED SKILL: Critical Punch
Buccaneer
  • Stun Mastery: chance to hit a critical on a stunned monster has been increased from 30% to 40%, now every attack has a 20% chance to stun the enemy
  • Energy Charge: amount of energy charged per attack has been increased from 200 to 8100, now charges 400 more energy when attacking a boss monster, animation was renewed
  • Energy Buster: damage has been decreased from 680% to 400%, now attacks twice, amount of monsters hit has been increased from 4 to 6, animation was renewed
  • Lucky Dice: cooldown time has been decreased from 200 seconds to 180 seconds
  • NEW SKILL: Double Spiral: Summons the Transformed Spirit to dash towards the enemy and hit up to 6 monsters for 630% damage while rushing them (master level: 20), Screw Punch can be used after this skill
  • NEW SKILL: Willow Defensive: Decrease the damage you take by 20% for 180 seconds (master level: 20)
  • NEW SKILL: Critical Rage: Increases minimum and maximum critical damage by 10%, increases critical chance by 15% if attacking a boss monster (master level: 15)
  • Shockwave: Create shockwaves that hit up to 6 monsters for 750% damage each (master level: 20), no longer requires Transform
Viper
  • Dragon Strike: now attacks twice, amount of monsters hit has been increased from 6 to 8
  • NEW SKILL: Fist Enrage: along with the Transformed Spirit, attack an enemy for 238% damage 8 times (master level: 30)
  • Time Leap: master level decreased from 30 to 5, cooldown time increased from 20 minutes to 25 minutes
  • Counter Attack: skill effect added
  • NEW SKILL: Double Lucky Dice: There is a 50% chance to throw two dice at the same time. You receive the buffs of both numbers for 200 seconds, and if you roll doubles, you get an enhanced buff, cooldown time of 200 seconds (master level: 5, pre-requisite: 20 Lucky Dice)
  • NEW SKILL: Battleship Nautilus: Call the battleship Nautilus to strike down 15 enemies at the same time for 520% damage 3 times, cooldown of 30 seconds (master level: 30)
  • NEW SKILL: Guard Crash: You ignore 100% of a monster’s defense (including boss monsters) at a 40% chance (max level: 20)
  • NEW SKILL: Vipersition: Increase your defense by 120, your avoid by 240, your resistance to elements and resistance to statuses by 20%  for 180 seconds (master level: 30)
  • NEW SKILL: Energy Blast:  With the transformed spirit, energy is shot towards enemies and hits up to 8 monsters for 475% damage 4 times, 30% chance to increase energy by 90, can only be used when energy has been gathered (master level: 30)
Gunslinger
  • NEW SKILL: Magnum Shot: Quickly hits 4 enemies for 131% damage 3 times (max level: 20)
  • Wings: master level has been decreased from 10 to 5, now makes you jump when used then lets you glide if used again in the air
  • NEW SKILL: Infinite Bullet: Consumes 150 bullets to let you shoot for the next 140 seconds without using any bullets (max level: 10)
  • NEW SKILL: Physical Training: Increases strength and dexterity by 30 (master level: 10)
  • NEW SKILL: Triple Fire (Burst Fire): When using Double Shot, the amount of bullets is increased to 3 and damage is increased to 181% (master level: 20, pre-requisite: 20 Double Shot)
Valkyrie
  • Lucky Dice: cooldown has been decreased from 200 seconds to 180 seconds
  • NEW SKILL: Double Barrel Shot: Shoot 6 enemies in front of you for 450% damage twice (master level: 20)
  • NEW SKILL: Hollow Point Bullet: increases your attack by 20 for 700 bullets (master level: 20)
  • NEW SKILL: Bullet Smash: Shoot a giant bullet towards 6 monsters for 734% damage with a 100% chance of knocking them back (master level: 20)
  • NEW SKILL: Assemble Crew: Summon a random crew member from Nautilus to move freely and attack enemies for 310% damage for 120 seconds, cooldown time of 120 seconds (master level: 20)
  • NEW SKILL: Valkyrie Patient: Permanently increase your defense and magic defense by 500, and your HP and MP by 800 (master level: 15)
  • NEW SKILL: Fullmetal Jacket: By wearing a jacket of bulletproof armour, permanently increase your critical chance by 20% and ignore 10% of a monster’s defense (master level: 20)
  • NEW SKILL: Octo Quarter Deck: Summon an octopus that shoots an enemy with a gatling gun for 140% damage for 30 seconds, cooldown time of 10 seconds (master level: 20)
  • MOVED SKILL: Triple Fire (Burst Fire)
  • DELETED SKILL: Octopus
  • DELETED SKILL: Gaviota
  • DELETED SKILL: Flamethrower
  • DELETED SKILL: Ice Splitter
  • DELETED SKILL: Homing Beacon
Captain
  • Rapid Fire: damage has been increased from 225% to 330%, animation was renewed
  • Counter Attack: skill effect added
  • NEW SKILL: Battleship Nautilus: Call the battleship Nautilus to strike down 15 enemies at the same time for 520% damage 3 times, cooldown of 30 seconds (master level: 30)
  • NEW SKILL: Double Lucky Dice: There is a 50% chance to throw two dice at the same time. You receive the buffs of both numbers for 200 seconds, and if you roll doubles, you get an enhanced buff, cooldown time of 200 seconds (master level: 5, pre-requisite: 20 Lucky Dice)
  • NEW SKILL: Continual Aiming: mark a monster with an egg and concentrate all your attacks on that monster, your damage will be increased by 20% when attacking that monster (master level: 20)
  • NEW SKILL: Head Shot: Instantly kills an enemy, when the effect cannot apply (on a boss monster), hits 800% damage 4 times with a 100% chance of critical and 40% defense ignored, cooldown time of 5 seconds (master level: 30)
  • NEW SKILL: Partial Raid: Summon a sharpshooting octopus that hits 8 monsters for 590% damage 4 times (master level: 30)
  • NEW SKILL: Pirate Style: Unafraid of death, pirates pose for attacks and increase attack by 30, status resistance and elemental resistance by 30%, and reduce avoid by 240 for 180 seconds (master level: 30)
  • NEW SKILL: Crew Commandership: With better leadership, each crew member summoned by Assemble Crew’s damage is increased by 10% and each member gives a different effect when active (Muirhart – increase defense and accuracy by 10%, Valerie – increase total damage by 10%, Jack – increase HP and MP by 10% and increase speed by 20%) (master level: 10)
  • NEW SKILL: Captain Dignity: As a dignified captain, increase your defense and magic defense by 600 and reduce damage inflicted on you by monsters by 20% (master level: 20)
  • DELETED SKILL: Advanced Homing
  • DELETED SKILL: Elemental Enhancement
  • DELETED SKILL: Support Octopus
  • DELETED SKILL: Air Strike
  • DELETED SKILL: Battleship
  • DELETED SKILL: Battleship Cannon
  • DELETED SKILL: Battleshop Torpedo
  • DELETED SKILL: Mind Control
Cannon Shooter
  • Lucky Dice: cooldown time has been decreased from 200 seconds to 180 seconds
Striker
  • Quick Motion (1st job): master level has been decreased from 20 to 10, accuracy and avoid boost has been increased from 160 to 220
  • Sommersault Kick(1st job): damage has been increased from 200% to 305%, animation was renewed
  • Dash(1st job): master level has been decreased from 10 to 5, speed boost has been increased from 30% to 40%, when Screw Punch or Triple Shot is used during Dash, damage is increased by 100%, when Dashing there is a 100% chance of not being knocked back, animation was renewed
  • NEW SKILL: Critical Roar(1st job): Increases critical chance by 20% and minimum critical damage by 10% (master level: 10)
  • DELETED SKILL: Flash Fist(1st job)
  • Corkscrew Blow (2nd job): damage has been decreased from 460% to 360%, charge time has been removed
  • Energy Charge (2nd job): amount of energy charged per attack has been increased from 200 to 8100, now charges 400 more energy when attacking a boss monster, animation was renewed
  • Energy Buster (2nd job): damage has been decreased from 680% to 400%, now attacks twice, amount of monsters hit has been increased from 4 to 6, animation was renewed
  • DELETED SKILL: Lightning Charge (2nd job)
  • NEW SKILL: Critical Rage (3rd job): Increases minimum and maximum critical damage by 10%, increases critical chance by 15% if attacking a boss monster (master level: 15)
  • NEW SKILL: Fist Enrage (3rd job): along with the Transformed Spirit, attack an enemy for 238% damage 8 times (master level: 30)
  • NEW SKILL: Stun Mastery (3rd job): 40% chance to hit criticals on a stunned monster, every attack has a 20% chance to stun the enemy (master level: 20)
  • Shockwave (3rd job): Create shockwaves that hit up to 6 monsters for 750% damage each(master level: 20), no longer requires Transform
  • DELETED SKILL: Transform (3rd job)
  • DELETED SKILL: Energy Drain (3rd job)
  • DELETED SKILL: Barrage (3rd job)

All Classes
  • Maple Warrior: animation was renewed

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