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Magician

- Damage of Energy Bolt has been increased from 280% to 310%
- The amount of monsters Magic Claw can attack has been increased from 2 to 3.

Fire/Poison Wizard, Mage, Arch Mage

- New skill has been added: High Wisdom (2nd Job)- Increases your INT permanently.
At master level, High Wisdom permanently increases your INT by 40.
- Master level of Slow has been decreased from 20 to 10.
- Damage of Fire Arrow has been increased from 320% to 360%.
- Poison Breath can now attack up to 6 monsters and its skill effect has been renewed.

- New skill has been added: Extreme Magic (3rd Job) – Increases the duration of damage over time and damage when attacking monsters who are affected from damage over time, stun, freeze, darkness or paralysis.
At master level, Extreme Magic increases the duration of damage over time by 10 seconds. There is a 10% increase in damage when attacking monsters who are affected by damage over time, stun, freeze, darkness or paralysis.
- Fire Demon is now a 3rd job skill. The ability of turning monsters fire weak has been removed.
At master level, Fire Demon inflicts 540% damage and 15 seconds of 90% damage over time with a time interval of 1 second up to 6 monsters.

- New skill has been added: Arcane Aim (4th Job) – Ignores a certain % of the monster’s defense permanently and increases the damage when attacking a monster continuously.
At master level, Arcane Aim can ignore 20% of the monster’s defense. If you attack one monster more than 3 times, there is a 50% chance that your damage gets increased by 8%.
The increase in damage can stack up to 5 times.

- New skill has been added: Mist Eruption (4th Job) – Create an explosion surrounding mists and inflict great damage and damage over time to monsters. Other people cannot explode your mists. In addition, Mist Eruption increases the damage over time damage from Poison Mist permanently.
At master level, Mist Eruption can explode monsters with 500% damage 5 times while ignoring 40% of the monster’s defense.
Explosion damage increases by 35% when DoT is applied to more than 2 monsters. Up to six mists can be exploded.

Passive effect: Permanently increases the DoT damage of Poison Mist by 240%.
Cooldown time: 10 seconds.


- Big Bang can now attack up to 10 monsters and inflict 110% damage over time for 10 seconds with a time interval of 1 second.
The skill effect of Big Bang has been changed to red.


- A stance effect has been added to Infinity.
At master level, Infinity has a 50% chance of stance.
- An elemental resistance increase of 40% has been added permanently to Ifrit.
- Paralyze can now attack up to 8 monsters 3 times with 257% damage and 140% damage over time for 10 seconds with a time interval of 1 second.
The skill effect has also been renewed.


- Master Magic has been changed. You now need to press the skill to toggle it on or off.

- Magic Composition (3rd Job) has been removed.
- Partial Resistance (3rd Job) has been removed.
- Mana Reflection (4th Job) has been removed.

Ice/Lightning Wizard, Mage, Arch Mage

- New skill has been added: High Wisdom (2nd Job)- Increases your INT permanently.
At master level, High Wisdom permanently increases your INT by 40.
- Master level of Slow has been decreased from 20 to 10.
- Cold Beam now attacks a monster 3 times with 140% damage.
- Damage of Thunder Bolt has been increased from 90% to 105%.

- New skill has been added: Extreme Magic (3rd Job) – Instantly kill a monster with a small chance when its HP is below a certain amount of %. Increases the damage when attacking monsters who are affected from damage over time, stun, freeze, darkness or paralysis.
At master level, Extreme Magic When the monster’s HP is below 30%, there is a 15% chance to kill a monster instantly. There is a 10% increase in damage when attacking monsters who are affected by damage over time, stun, freeze, darkness or paralysis.
- Ice Demon is now a 3rd job skill. Damage over time has been added. The ability of turning monsters ice weak has been removed.
At master level, Ice Demon inflicts 520% damage and 15 seconds of 90% damage over time with a time interval of 1 second up to 6 monsters.

- New skill has been added: Arcane Aim (4th Job) – Ignores a certain % of the monster’s defense permanently and increases the damage when attacking a monster continuesly.
At master level, Arcane Aim can ignore 20% of the monster’s defense. If you attack one monster more than 3 times, there is a 50% chance that your damage gets increased by 8%.
The increase in damage can stack up to 5 times.

- Big Bang can now attack up to 10 monsters and has a 90% chance of freezing monsters for 5 seconds.
The skill effect of Big Bang has been changed to blue.


- New skill has been added: Glacial Chain (4th Job) – Use your cold chain to draw monsters towards you and at the same time damaging and freezing them.
At master level, Glacial Chain can attack up to 12 monsters with 450% damage 4 times while ignoring 40% of the monster’s defense and freeze them for 5 seconds long. Glacial Chain also inflicts 15 seconds of 135% damage over time with a time interval of 1 second.
Cooldown time: 5 seconds.


- A stance effect has been added to Infinity.
At master level, Infinity has a 50% chance of stance.
- An elemental resistance increase of 40% has been added permanently to Elquines.
- Chain Lightning
can now attack up to 5 monsters 4 times with 214% damage. There is a 90% chance to stun for 4 seconds long.
An increase of 20% critical rate has been added. And the damage penalty for multiple monsters has been removed.


- Master Magic has been changed. You now need to press the skill to toggle it on or off.

- Magic Composition (3rd Job) has been removed.
- Partial Resistance
(3rd Job) has been removed.
- Mana Reflection (4th Job) has been removed.

Cleric, Priest, Bishop

- New skill has been added: High Wisdom (2nd Job) – Increases your INT permanently.
At master level, High Wisdom permanently increases your INT by 40.
- Master level of Heal has been decreased from 30 to 20. HP recovery has been increased from 200% to 300%. Damage to undead monsters has been increased from 250% to 350%.
- Invincible now decreases physical and magic damage by 20%.
- Damage of Holy Arrow has been increased from 380% to 390%. Holy Arrow can now attack up to 3 monsters.

- New skill has been added: Holy Magic Shell (3rd Job) – For a period of time, create a magic shield for your party member that absorbs damage.
At master level, Holy Magic Shell can create a magic shield for 20 seconds long which can absorb damage up to 10 times and heals 100% HP of all party members.
Cooldown time: 90 seconds.


- A new skill has been added: Magic Booster (3rd Job) Use MP to increase your attacking speed for a period of time.
At master level, Magic Booster increases your attacking speed for 200 seconds.
- Holy Focus affects all skills now. The critical rate has been decreased from 50% to 40% and magic mastery to 65% has been added.
- Holy Symbol now gives the maximum effect when you’re playing alone. Skill duration has been increased from 120 to 180 seconds. MP cost has been increased from 80 to 300 MP.
- Shining Ray now attacks 3 times 200% damage up to 6 monsters.
The casting speed has increased and the skill effect has been renewed.


- Master level of Doom has been decreased from 20 to 10. It no longer requires a Magic Rock to use the skill.
The success rate has been increased to 90% and a monster now stays 15 seconds transformed instead of 10 seconds.
A cooldown time of 10 seconds has been added.

- New skill has been added: Arcane Aim (4th Job) – Ignores a certain % of the monster’s defense permanently and increases the damage when attacking a monster continuesly.
At master level, Arcane Aim can ignore 20% of the monster’s defense. If you attack one monster more than 3 times, there is a 50% chance that your damage gets increased by 8%.
The increase in damage can stack up to 5 times.

- New skill has been added: Advanced Bless (4th Job) – For a period of time, bless your party members with attack, magic, physical defense, magic defense, accuracy, avoidability, HP, MP and a decrease in MP cost.
At master level, Advanced Bless gives +25 weapon attack and magic, +500 physical and magic defense, +320 accuracy and avoidability and +700 HP and MP and reduces the MP cost by 20% for all party members for 240 seconds.


- Big Bang can now attack up to 10 monsters and an increase of 15% critical rate has been added.
- An elemental resistance increase of 40% has been added permanently to Bahamut.
- A stance effect has been added to Infinity.
At master level, Infinity has a 50% chance of stance.
- The cooldown time of Resurrection has been decreased from 30 to 10 minutes.
- Angel Ray can now attack up to 5 monsters at all levels with 450% damage 2 times.
The skill effect has also been renewed.


- Master Magic has been changed. You now need to press the skill to toggle it on or off.

- Element Resistance (3rd Job) has been removed.
- Summon Dragon (3rd Job) has been removed.
- Holy Shield (4th Job) has been removed.
- Mana Reflection (4th Job) has been removed.

Flame Wizard (Knights of Cygnus)

- The amount of monsters Magic Claw can attack has been increased from 2 to 3.
- Damage of Fire Pillar has been increased from 325% to 350%.
- New skill has been added: Magic Critical (3rd Job) – Increases the success rate of critical attack and critical rate permanently.
At master level, Magic Critical permanently increases minimum critical damage by 25% and chance of critical attack by 30%
- An elemental resistance increase of 30% has been added permanently to Ifrit.
- Fire Strike can now attack monsters 3 times with 210% damage.

- Element Resistance (3rd Job) has been removed.

Other classes

- Damage of Magic Missile (Evan – 1st Growth) has been increased from 130% to 145%.
- Skill duration of Magic Shield (Evan – 5th Growth) has been increased from 20 to 60 seconds. Cooldown time has been increased from 40 to 90 seconds.
- Damage of Dragon Sparking (Evan – 7th Growth) has been increased from 150% to 200%
- The minimum required MP from Dragon Fury (Evan – 8th Growth) has been decreased from 50% to 30% MP and the extra magic attack buff has been increased from 20 to 25%.
- Bonus damage of Ghost Lettering (Evan – 8th Growth) has been increased from 15% to 25%.
- Illusion (Evan – 9th Growth) now ignores 15% of the monster’s defense.
- Blaze (Evan – 10th Growth) now ignores 20% of the monster’s defense.
- Panic (Crusader, Soul Master – 3rd Job) had its range increased.
- Coma (Crusader, Soul Master – 3rd Job) had its range increased.
- Power Reflection (Fighter – 2nd Job) can now reflect damage from ranged attacks.
- Power Guard (Page – 2nd Job) can now reflect damage from ranged attacks.
- Perfect Guard (Mechanic – 3rd Job) can now guard ranged attacks.

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